(Product Reality) ENgine
Principal Mechanical Architect specializing in high-fidelity hardware and program rescue. I stabilize the entropy of product development: structure the chaos, index the decisions, ship the hardware.
This is a map of my engineering work. In the Time view, position shows when a project happened; color identifies the employer. Open a project to follow its constraints, decisions, and supporting evidence.
I built this record from project archives, design decisions, test reports, and shipped outcomes. Claims are checked against source material before they become public copy.
I keep the source record separately from the site. Reviewed material becomes public pages through repeatable builds and checks, so the presentation can change without losing the underlying evidence.
Start with the Tour for a short path through the work, open a project for the full record, or read How I Work for the method behind the interventions.